def ban_player(self): try: selected_index = self.player_list.curselection()[0] player = self.player_list.get(selected_index) reason = self.reason_entry.get() # Assume game has a method to ban player self.game.ban_player(player, reason) messagebox.showinfo("Success", f"{player} has been banned.") self.update_player_list() except: messagebox.showerror("Error", "Please select a player to ban.")
import tkinter as tk from tkinter import messagebox fe kick ban player gui script patea a cu
self.player_list = tk.Listbox(root) self.player_list.pack(padx=10, pady=10) def ban_player(self): try: selected_index = self