Java: Snake Xenzia Game . Jar . 128x160 .

public class SnakeGame extends JPanel implements KeyListener {

private void spawnFood() foodX = random.nextInt(25) * 5; foodY = random.nextInt(32) * 5; Java Snake Xenzia Game . Jar . 128x160 .

@Override protected void paintComponent(Graphics g) super.paintComponent(g); g.setColor(Color.WHITE); g.fillRect(foodX, foodY, 5, 5); for (int i = 0; i < snakeLength; i++) g.fillRect(x[i], y[i], 5, 5); foodY = random.nextInt(32) * 5

private void move() for (int i = snakeLength; i > 0; i--) x[i] = x[i - 1]; y[i] = y[i - 1]; switch (direction) case 'U' -> y[0] -= 5; case 'D' -> y[0] += 5; case 'L' -> x[0] -= 5; case 'R' -> x[0] += 5; for (int i = 0